Wednesday, July 17, 2019

Research paper about computer addiction Essay

Chapter 1 in Research round calculator Games AddictionEFFECTS OF interlocking IN COMPUTER GAMES TO THE debate HABITS OF THE Marian FRESHMEN STUDENTS DURING THE FIRST SEMESTER OFSCHOOL YEAR 2012-2013A ResearchPresented toMr. Paul C. Morales venerate bloody shames UniversityBayombong, Nueva ViscayaIn Partial intentOf the Requirements in_________________________Submitted ByKimberly Anne MartinezLloyd Rico AntonioManuel Douglas InaldoLeigrich SalvadorHerman Anthony AseronFebruary 2013Chapter 1THE riddle AND ITS BACKGROUNDRationalemodernisation of living has a great collision to one of us, specifically in the surface ara of technologythat introduces us to this, calculating machine age because of its more benefits that run intos our lives better and helps us do exit a lot better. One render is the excessive of use of data processors of any(prenominal) Marian students, it gives us a faster approach to the world and is very beneficial to our studies exchangeable doing paper works and at the resembling time, entertainment.But as reckoners became more popular, some students overused it and flummox a bad unfilled for them causing them to skip their classes, they could not concentrate, and they become irresponsible, they didnt do their tame stuffs and obliviously overspending their hire in paying a shimmer computer unit and a bet. Lessen, memorise and prevent computer addiction, are in the mind of the researchers in conducting this charter. STATEMENT OF THE PROBLEMThe primary aim of this think over is to keep back relevant information in the affair of the college freshmen students towards computer games. Specifically, it sought to answer the by-line(a) questions 1. What is the profile of the respondents in impairment of the following factors 1.1 Amenability of hanging with computer1.2 concern in computer caper1.3 sentience in the possible effects of in any case much exposure in computer games 1.4 Self-control2. What are the most ballpa rk factors which make involve them in computer games? 2.1 Leisure time2.2 Hobby2.3 Friends3. What are the most pressing problems in their think habits as they go and play computer games in terms of the following 3.1 duration for studying3.2 Concentration3.3 Motivation of learn4. What are their ways to balance their gaming habit and study habit if in that location is, in terms of the following 4.1 quantify management4.2 Self-controlSIGNIFICANCE OF THE STUDYThe expected result if this research strive will benefit the following Students of Saint Marys University and its studentsAs critical information, results of the study will help make the students become aware of their affair in computer games, and become develop their study habits and to concentrate more on their studies. emerging researchersThe results of this study can serve as a baseline data for growing topics as well as creating ideas nigh their topics.SCOPE OF DELIMITATIONSThis study was conducted during the first semester of the school year 2012-2013 to identify the factors that affect the involvement to computer game addiction of the Marian Freshmen students and to determine how it wouldaffect their study habits. Respondents of the study are limited to the college freshmen students of the eight departments of the University to wit cultivate of Accountancy, give lessons Arts and sciences, domesticate of Business, School of Education, School of Engineering and Architecture, School of Computing Science and Information Technology, School of Public Administration and Governance, and School of health Sciences. There are ten indiscriminately selected respondents of each of the eight departments. DEFINITION OF damageThe following terms are defined to facilitate the erudition of the study Computers.Computer game.DEFINITION OF TERMSThe following terms are defined to facilitate the comprehension of the study Computers.Computer game.

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